
- #Magic calculator stock gumshoe how to#
- #Magic calculator stock gumshoe code#
Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book.If excessively worn, they will be marked as "tray worn." Flat trays for SPI games are not graded, and have the usual problems.If excessively worn, they will be marked as "card worn." The cardboard backing of miniature packs is not graded.
In most cases, boxed games and box sets do not come with dice.Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price. Boardgame counters are punched, unless noted.Major defects and/or missing components are noted separately.Example, EX+ is an item between Excellent and Near Mint condition.
#Magic calculator stock gumshoe how to#
A "plus" sign indicates that an item is close to the next highest condition. A quick and accurate way to calculate key investment ratios Written by a leading finance expert, this book offers readers simple explanations on how to calculate and interpret key financial ratios-information that is essential for the accurate assessment of a company's financial condition and the true value of its shares.When only one condition is listed, then the box and contents are in the same condition.
#Magic calculator stock gumshoe code#
Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents. The decade begins in sunny optimism, and ends in nighted disaster in the jungles of Indochina.Īfter the summer of the 1950s, now comes the fall-The Fall of DELTA GREEN. Interoperability with Night’s Black Agents, Trail of Cthulhu, and The Esoterrorists: Use your favorite GUMSHOE rules to battle the unnatural in the 1960s!. Detailed advice for making mysteries, magics, monsters, and DELTA GREEN operations. The rich world of the Delta Green Mythos, including a gazetteer of unnatural lands, the desperate truth of Hastur, and period takes on the top-secret MAJESTIC program, the Nazi Karotechia, the alien Greys, and the decadent Cult of Transcendence. “Back in the World” vignettes that let you explore the human side of your Agent’s life-and often track their slow destruction by DELTA GREEN. Lethal combat and covert action in the 1960s, featuring assault rifles, flamethrowers, mortar shells, spy cameras, truth drugs, and getting rid of the bodies DELTA GREEN operations always seem to leave behind. Hunt Deep Ones beneath the Atlantic, shut down dangerous artists in San Francisco, and delve into the heart of Vietnam’s darkness. Players take on the role of DELTA GREEN operatives, assets, and friendlies, in deadly one-shot adventures or a campaign spanning the years from hope to madness. It opens the files on a lost decade of anti-Mythos operations both foreign and domestic, the last days of DELTA GREEN before the Joint Chiefs shut the program down in 1970. Written by ENnie Award-winning designer Kenneth Hite, The Fall of DELTA GREEN corebook adapts DELTA GREEN: THE ROLE-PLAYING GAME from Arc Dream Publishing to the award-winning GUMSHOE system. All you can do is rage against doom, burn out your mind and body, and damn your nonexistent soul keeping your family, your country, your planet, ignorant and safe for one more day. You know that plans and ideals, peace and love, matter less than a single atom drifting in the galaxy. You are an Agent of DELTA GREEN, an authorized but unacknowledged black program of the United States national security establishment, tasked to hunt and destroy the Cthulhu Mythos. Everyone believes that if we put our mind to it and our backs into it, there’s nothing we can’t do to make the world better, for America and everyone else. The United States declares war on poverty and sends half a million troops to Indochina desegregates voting booths and shoots rockets at the moon.